Big Norwegian city using the OpenGFX graphics.

Recent News

OpenTTD 16.0-beta5

OpenTTD 16.0-beta5 is now ready for testing with several bugfixes and some other changes that sneaked in:

  • The default Guru X2 helicopter’s life has been extended to remain available in vanilla games.
  • The industry cargo chain window has been redesigned.
  • Fixed a network desync after moving a station sign.
  • Fixed incorrect widget sizes after an automatic font change.
  • Mac OS hidden cursor handling improved.

If you find any bugs, please report them here.

OpenTTD 16.0-beta4

OpenTTD 16.0-beta4 is a hotfix for a multiplayer desync in yesterday’s beta3 release.

Oops.

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OpenTTD 16.0-beta3

We’ve had backwards trains, yes, but what about backwards ships?

We’ve got another round of bugfixes for you, and we couldn’t help ourselves so have some features too.

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OpenTTD 16.0-beta2

Bugs? Fixed. Features? Added. Time for a second beta release.

Also, the competition to create the title game for OpenTTD 16 is still open!

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OpenTTD 16.0-beta1

We’ve been working on some exciting new features for OpenTTD 16, and they need testing! The first beta release is now available, and we’ve opened the competition to create the title game for the next release.

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